Trap
NormalDestruction Sword Flash
Archetype:
Destruction Sword
View:
4112
If you control a Fusion Monster that lists "Buster Blader" as Material: Banish all monsters your opponent controls. When a card or effect is activated that targets a "Buster Blader" monster(s) you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect, and if you do, destroy that card.
Destruction Sword Flash — Power Evaluation
Final Score: 61 ± 8 · Confidence: Medium
- Intrinsic: 60 · Deck: 61 · Meta: provisional
- Primary role: Board breaker / Going-second · Secondary: Removal / Negation
Why it scores here
The card's value is a conditional mass-banish of the opponent's monsters, gated on controlling a Fusion Monster that lists Buster Blader as material, plus a graveyard-activated negate-and-destroy that protects Buster Blader monsters from targeting effects. Its effect interaction and single-card board conversion drive the score. It is a trap, so it earns almost nothing as material, and its ATK-free nature and 251-deck presence confirm access but do not raise the score on their own. The Buster Blader gate keeps generic utility low, and the absence of combo data holds confidence at Medium.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Present in all 251 sampled decks at 1.16 average copies, but as a Trap it must be set or drawn and needs a live Buster Blader Fusion to do anything (observed for deck presence; inferred for the Fusion gate). |
| Combo & Conversion | 55 | Text states the mass-banish converts a Fusion board into a clean field, but no combo boards are supplied so the conversion rate is text-only (inferred). |
| Resource Economy | 70 | The banish-all effect is a one-card-for-whole-board swing, and the graveyard negate can recur by banishing itself from the graveyard (verified from text; no observed netCardAdvantage). |
| Effect & Interaction | 75 | Graveyard-activated negate plus destroy against targeting effects on Buster Blader monsters is hard to play around within its archetype, though it is limited to that target set (verified from text). |
| Material Utility | 5 | A Trap card cannot be used as material and only contributes from the graveyard or banished zone (verified from card type). |
| Resilience & Flexibility | 55 | The graveyard activation survives the field being wiped and works across turns, but a single copy in hand is fragile and the first effect needs a live Fusion (inferred from text). |
| Deck-Building Efficiency | 65 | One trap slot with no garnets, but it is dead outside Buster Blader-type Fusion lists, so running it is a restriction (observed for archetype spread; inferred for dead-card risk). |
Calculation
Weight profile: 0.7 Board breaker + 0.3 Removal/Negation. Intrinsic ≈ 60, Deck ≈ 61, Meta = provisional. Modifiers: archetype-gated restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Mass-banish of opponent monsters converts a Fusion board into a clean field in one card
- Graveyard-activated negate and destroy protects Buster Blader monsters from targeting effects
- Present in every sampled deck at near-universal inclusion, confirming the role is practical in its home archetype
- Single slot with redundant copies in the sample
Weaknesses
- Gated on controlling a Buster Blader Fusion Monster, so it is dead in many boards
- No combo, guide, or usage-statistics evidence to measure real conversion
- Limited to targeting effects on Buster Blader monsters for the negate
- Generic utility is low because the text is archetype-specific
Counters / choke points
- Opponent negates the Fusion Monster before the banish resolves
- Opponent plays around the Buster Blader gate by not relying on Fusion monsters
Best use
Board breaker with graveyard protection for Buster Blader Fusion boards. Decks: Buster Blader, Destruction Sword, Bystial/Byssted. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: Fusion Monster gate for mass banish; graveyard-activated negate and destroy against Buster Blader targets; Card type is Trap, so it cannot be used as material; 251 sampled decks, all running it, average 1.16 copies
- Observed: Present in 251 of 251 sampled decks, with 45 archetype ids and 3 gameplay types
- Inferred: Needs a live Buster Blader Fusion to be useful; Set-and-activate trap timing per text; Dead outside Buster Blader-style Fusion lists
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no top_card_context rankings supplied






